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Case ReportPublished curriculum / implementation paper2025
AAB-CASE-2026-RV-085

A Versatile Low-Cost Kit for Teaching Novice Learners AI Using Robotics Components and a No-Code Development Playground

In the fast-growing field of K–12 AI education, there is an urgent need for accessible, hands-on tools that introduce AI concepts and workflows to novice learners. In recent years, a variety of AI education tools have been introduced, rang- ing from coding environments to physical kits and robots.

This page documents an AI literacy or AI education case for registry purposes. It is descriptive and does not imply AAB endorsement of any specific tool, provider, or intervention.
01

Implementation

Source publication / research team or educational organization described in paper

02

Learning context

In-school (K-12)

03

AI role

Automation tool

04

Outcome signal

Conceptual understanding

Registry Facets

0
Education Level
  • K-12
Subject Area
  • K-12 robotics
  • no-code AI
  • Robotics / physical AI
Use Case Type
  • Curriculum / course design
  • Learning tool / resource design
  • Physical AI / robotics learning
Stakeholder Group
  • Students
AI Capability Type
  • Robotics / physical AI
Implementation Model
  • In-school (K-12)
Evidence Type
  • Activity documentation
Outcomes Domain
  • Conceptual understanding

Implementing Organization

1
Organization Type

Source publication / research team or educational organization described in paper

Location

Finland

Primary Facilitator Role

Researchers, educators, instructors, or facilitators as described in the source publication

Learning Context

2
Setting Type
  • In-school (K-12)
Session Format

Tool / platform-supported learning activity

Duration

Not specified in extracted text

Group Size

the platforms above, we have developed an AI education platform designed for K– 12 children to learn ML concepts through hands-on robotics projects. The platform combines robotics with a “Teachable Machine” type

Devices

Robotics / physical AI

Constraints
  • Use with minors requires attention to privacy, consent, data minimization, and adult supervision.

Learner Profile

3
Age Range

K-12

Prior AI Exposure Assumed

Mixed or not explicitly specified; infer from target learner group and intervention design.

Prior Programming Background Assumed

Varies by intervention; not specified unless the paper explicitly describes prerequisites.

Educational Intent

4
Primary Learning Goals
  • Document the AI education intervention, course, tool, or resource described in the source publication.
  • Extract the learner context, AI role, pedagogy, outcomes, and constraints for AAB registry comparison.
  • In the fast-growing field of K–12 AI education, there is an urgent need for accessible, hands-on tools that introduce AI concepts and workflows to novice learners.
Secondary Learning Goals
  • Support AAB comparison across AI literacy, AI education, teacher training, higher education, and workforce contexts.
  • Capture evidence maturity, transferability, and limitations rather than treating the publication as product endorsement.
What This Was Not
  • Not an AAB endorsement of the tool, curriculum, provider, or result.
  • Not a direct replication record unless the source paper reports implementation details sufficient for replication.

AI Tool Description

5
Tool Type

Robotics / physical AI

Languages

Not specified in extracted text

AI Role
  • Automation tool
User Interaction Model
  • Primary interaction pattern inferred from publication: Curriculum / course design, Learning tool / resource design, Physical AI / robotics learning.
  • AI capability focus: Robotics / physical AI.
Safeguards
  • Use age-appropriate framing and teacher/facilitator oversight for any classroom deployment.

Activity Design

6
Activity Flow
  • Review the publication’s reported context, learner group, AI tool or curriculum, implementation process, and outcome evidence.
  • Map the case to AAB registry fields for comparison across educational levels and AI capability types.
  • Use the source publication and PDF for any manual verification before public registry release.
Human Vs AI Responsibilities
  • Human educators/researchers remain responsible for instructional design, supervision, interpretation, and ethical safeguards.
  • AI systems or AI concepts provide the learning object, support tool, evaluator, simulator, or automation context depending on the paper.
Scaffolding Strategies
  • Hands-on / experiential learning
  • Registry extraction emphasizes explicit learning goals, observed outcomes, constraints, and safety limitations.

Observed Challenges

7
Educators Reported
  • Use with minors requires attention to privacy, consent, data minimization, and adult supervision.

Design Adaptations

8
Adaptations
  • Case classified under: Published curriculum / implementation paper.
  • Pedagogical pattern: Hands-on / experiential learning.
  • Any additional adaptations should be verified against the full paper before public-facing publication.

Reported Outcomes

9
Engagement
  • Engagement evidence should be interpreted according to the source paper’s reported method and sample.
  • To provide an alternative to existing AI education tools, this pa- per presents a low-cost robotics kit (<50C) designed to teach modern ML concepts through a no-code approach.
Learning Signals
  • To provide an alternative to existing AI education tools, this pa- per presents a low-cost robotics kit (<50C) designed to teach modern ML concepts through a no-code approach.
  • The kit is grounded in maker pedagogy and designed for easy customiz- ability to different materials commonly found in classrooms, like cardboard, wood, metal, and plastic builder kits without the need for specialized tools.
Educators Reflection

In the fast-growing field of K–12 AI education, there is an urgent need for accessible, hands-on tools that introduce AI concepts and workflows to novice learners. In recent years, a variety of AI education tools have been introduced, rang- ing from coding environments to physical kits and robots.

Ethical & Privacy Considerations

10
Privacy
  • Use age-appropriate framing and teacher/facilitator oversight for any classroom deployment.

Evidence Type

11
Evidence
  • Activity documentation

Relevance to Research

12
Potential Research Use
  • Can be used as an AAB evidence record for cross-case comparison, standards drafting, and evidence-maturity mapping.
  • Supports identification of recurring patterns in AI literacy, AI education implementation, teacher preparation, assessment, and responsible AI learning.
Relevant Research Domains
  • Conceptual understanding
  • Curriculum / course design
  • Learning tool / resource design
  • Physical AI / robotics learning
  • Robotics / physical AI

Case Status

13
Case Status
  • Completed

AAB Classification Tags

14
Age

K-12

Setting

In-school (K-12)

AI Function

Robotics / physical AI

Pedagogy

Hands-on / experiential learning

Risk Level

Low to Medium

Data Sensitivity

Medium

Source Publication

15
Title

A Versatile Low-Cost Kit for Teaching Novice Learners AI Using Robotics Components and a No-Code Development Playground

Authors
  • Anssi Lin
  • Anssi Salonen
  • Nicolas Pope
  • Henriikka Vartiainen
  • Matti Tedre
Venue

Proceedings of the AAAI Conference on Artificial Intelligence, Vol. 39 No. 28, EAAI-25

Year

2025

Doi

10.1609/aaai.v39i28.35189

Source URL

https://ojs.aaai.org/index.php/AAAI/article/view/35189

Pdf URL

https://ojs.aaai.org/index.php/AAAI/article/view/35189/37344

Pdf Filename

026_A Versatile Low-Cost Kit for Teaching Novice Learners AI Using Robotics Components and a No-Code Development Playground.pdf

Page Count

9

Abstract

In the fast-growing field of K–12 AI education, there is an urgent need for accessible, hands-on tools that introduce AI concepts and workflows to novice learners. In recent years, a variety of AI education tools have been introduced, rang- ing from coding environments to physical kits and robots. To provide an alternative to existing AI education tools, this pa- per presents a low-cost robotics kit (<50C) designed to teach modern ML concepts through a no-code approach. The kit is grounded in maker pedagogy and designed for easy customiz- ability to different materials commonly found in classrooms, like cardboard, wood, metal, and plastic builder kits without the need for specialized tools. For programming the robot’s actions, the kit features an all-in-one development studio that is compatible with most phone, laptop, and tablet platforms and can operate with or without an Internet connection, mak- ing it applicable to a wide range of educational contexts, in- cluding ICT4D.

Transferability

16
Best Fit Contexts
  • In-school (K-12)
Likely Failure Modes
  • Use with minors requires attention to privacy, consent, data minimization, and adult supervision.

Cost And Operations

17
Time Cost Notes

Not specified in extracted text unless noted in duration field.

Staffing Notes

Requires educators/researchers/facilitators with sufficient AI literacy and pedagogy knowledge for the target learners.

Infra Notes

Infrastructure depends on AI tool type, learner devices, data access, and institutional policy context.

Extraction Notes

18
Confidence

High

Missing Information
  • duration
Reasoning Limits

This entry was automatically extracted from the PDF text and manifest metadata. Fields should be manually verified before public registry publication, especially group size, location, duration, and outcome claims.

Duplicate Check Against Uploaded Cases Json
Closest Existing Title

A critical review of teaching and learning artificial intelligence (AI) literacy: Developing an intelligence-based AI literacy framework for primary school education

Similarity Score

0.408

Likely Duplicate

false

Registry Metadata

19
Case ID
AAB-CASE-2026-RV-085
Publication Status
Published curriculum / implementation paper
Tags
caseK-12FinlandIn-school (K-12)Robotics / physical AIK-12 roboticsno-code AIRobotics / physical AICurriculum / course designLearning tool / resource designPhysical AI / robotics learning