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Case ReportPublished curriculum / implementation paper2025
AAB-CASE-2026-RV-084

Shaping AI Interest in Rural Middle Schools with Unplugged Learning: Gender Differences and Teacher Insights

Adoption of artificial intelligence (AI) is at an inflection point. With daily use of AI escalating due to widely avail- able software tools, educators, researchers, and policymak- ers must adapt swiftly to changing educational needs.

This page documents an AI literacy or AI education case for registry purposes. It is descriptive and does not imply AAB endorsement of any specific tool, provider, or intervention.
01

Implementation

Source publication / research team or educational organization described in paper

02

Learning context

In-school (K-12)

03

AI role

Learning object / concept model

04

Outcome signal

Conceptual understanding

Registry Facets

0
Education Level
  • 6-8
Subject Area
  • Rural middle school
  • unplugged AI
  • equity
  • AI literacy / AI concepts
Use Case Type
  • Teacher professional development
Stakeholder Group
  • Students
  • Teachers
  • Adult learners / professionals
  • Researchers
AI Capability Type
  • AI literacy / AI concepts
Implementation Model
  • In-school (K-12)
Evidence Type
  • Survey
  • Activity documentation
Outcomes Domain
  • Conceptual understanding
  • Engagement / motivation
  • Teacher readiness

Implementing Organization

1
Organization Type

Source publication / research team or educational organization described in paper

Location

USA, United States

Primary Facilitator Role

Researchers, educators, instructors, or facilitators as described in the source publication

Learning Context

2
Setting Type
  • In-school (K-12)
Session Format

Classroom, course, or resource-based AI education activity

Duration

Not specified in extracted text

Group Size

ina’s 100 coun- ties, 80 are identified as rural and they serve over 500,000 K- 12 students, more than half of whom are of color, live in low wealth communities, and attend under-performing schools where there a; the class- rooms of two rural middle school teachers, reaching approx- imately 90 students. In this paper, we provide an overview of the game, as well as report on the professional development offered to our pa; ng the enhancement of creative thinking and the fostering of motivation among K-12 students (Walter 2024; Wang et al. 2023). This has led to a surge in scholarly efforts aimed at developing and refining effectiv

Devices

AI literacy / AI concepts

Constraints
  • Teacher readiness, time, support, and classroom integration may affect implementation quality.
  • Use with minors requires attention to privacy, consent, data minimization, and adult supervision.

Learner Profile

3
Age Range

6-8

Prior AI Exposure Assumed

Mixed or not explicitly specified; infer from target learner group and intervention design.

Prior Programming Background Assumed

Varies by intervention; not specified unless the paper explicitly describes prerequisites.

Educational Intent

4
Primary Learning Goals
  • Document the AI education intervention, course, tool, or resource described in the source publication.
  • Extract the learner context, AI role, pedagogy, outcomes, and constraints for AAB registry comparison.
  • Adoption of artificial intelligence (AI) is at an inflection point.
Secondary Learning Goals
  • Support AAB comparison across AI literacy, AI education, teacher training, higher education, and workforce contexts.
  • Capture evidence maturity, transferability, and limitations rather than treating the publication as product endorsement.
What This Was Not
  • Not an AAB endorsement of the tool, curriculum, provider, or result.
  • Not a direct replication record unless the source paper reports implementation details sufficient for replication.

AI Tool Description

5
Tool Type

AI literacy / AI concepts

Languages

Not specified in extracted text

AI Role
  • Learning object / concept model
User Interaction Model
  • Primary interaction pattern inferred from publication: Teacher professional development.
  • AI capability focus: AI literacy / AI concepts.
Safeguards
  • Use age-appropriate framing and teacher/facilitator oversight for any classroom deployment.

Activity Design

6
Activity Flow
  • Review the publication’s reported context, learner group, AI tool or curriculum, implementation process, and outcome evidence.
  • Map the case to AAB registry fields for comparison across educational levels and AI capability types.
  • Use the source publication and PDF for any manual verification before public registry release.
Human Vs AI Responsibilities
  • Human educators/researchers remain responsible for instructional design, supervision, interpretation, and ethical safeguards.
  • AI systems or AI concepts provide the learning object, support tool, evaluator, simulator, or automation context depending on the paper.
Scaffolding Strategies
  • Unplugged learning, Game-based learning
  • Registry extraction emphasizes explicit learning goals, observed outcomes, constraints, and safety limitations.

Observed Challenges

7
Educators Reported
  • Teacher readiness, time, support, and classroom integration may affect implementation quality.
  • Use with minors requires attention to privacy, consent, data minimization, and adult supervision.

Design Adaptations

8
Adaptations
  • Case classified under: Published curriculum / implementation paper.
  • Pedagogical pattern: Unplugged learning, Game-based learning.
  • Any additional adaptations should be verified against the full paper before public-facing publication.

Reported Outcomes

9
Engagement
  • Engagement evidence should be interpreted according to the source paper’s reported method and sample.
  • In this paper, we report on our expe- rience introducing foundational AI concepts to rural middle school students using an unplugged game-based learning ac- tivity.
Learning Signals
  • In this paper, we report on our expe- rience introducing foundational AI concepts to rural middle school students using an unplugged game-based learning ac- tivity.
  • By providing engaging learning experiences to rural populations, we hope to broaden interest in and understand- ing of AI technologies.
Educators Reflection

Adoption of artificial intelligence (AI) is at an inflection point. With daily use of AI escalating due to widely avail- able software tools, educators, researchers, and policymak- ers must adapt swiftly to changing educational needs.

Ethical & Privacy Considerations

10
Privacy
  • Use age-appropriate framing and teacher/facilitator oversight for any classroom deployment.

Evidence Type

11
Evidence
  • Survey
  • Activity documentation

Relevance to Research

12
Potential Research Use
  • Can be used as an AAB evidence record for cross-case comparison, standards drafting, and evidence-maturity mapping.
  • Supports identification of recurring patterns in AI literacy, AI education implementation, teacher preparation, assessment, and responsible AI learning.
Relevant Research Domains
  • Conceptual understanding
  • Engagement / motivation
  • Teacher readiness
  • Teacher professional development
  • AI literacy / AI concepts

Case Status

13
Case Status
  • Completed

AAB Classification Tags

14
Age

6-8

Setting

In-school (K-12)

AI Function

AI literacy / AI concepts

Pedagogy

Unplugged learning, Game-based learning

Risk Level

Low to Medium

Data Sensitivity

Medium

Source Publication

15
Title

Shaping AI Interest in Rural Middle Schools with Unplugged Learning: Gender Differences and Teacher Insights

Authors
  • Hansol Lim
  • Danielle Boulden
  • Jessica Vandenberg
  • Veronica Cateté
  • Wookhee Min
  • Bradford Mott
Venue

Proceedings of the AAAI Conference on Artificial Intelligence, Vol. 39 No. 28, EAAI-25

Year

2025

Doi

10.1609/aaai.v39i28.35188

Source URL

https://ojs.aaai.org/index.php/AAAI/article/view/35188

Pdf URL

https://ojs.aaai.org/index.php/AAAI/article/view/35188/37343

Pdf Filename

025_Shaping AI Interest in Rural Middle Schools with Unplugged Learning_ Gender Differences and Teacher Insights.pdf

Page Count

9

Abstract

Adoption of artificial intelligence (AI) is at an inflection point. With daily use of AI escalating due to widely avail- able software tools, educators, researchers, and policymak- ers must adapt swiftly to changing educational needs. While think tanks and Big Tech companies often promote the notion that AI serves as a powerful tool for democratizing access to knowledge and opportunities, our work in rural communi- ties underscores the disparity in access to AI education and related opportunities. In this paper, we report on our expe- rience introducing foundational AI concepts to rural middle school students using an unplugged game-based learning ac- tivity. By providing engaging learning experiences to rural populations, we hope to broaden interest in and understand- ing of AI technologies. To this end, we conducted a classroom study in which two middle school teachers implemented our unplugged AI learning activity with their students. Analyzing survey data from 60 of the participating students, we explore the impact of the activity on their interest in AI, their concep- tual understanding, and examine potential gender differences. Additionally, we share insights from the teachers who partici- pated in our professional development sessions in preparation for the classroom implementations.

Transferability

16
Best Fit Contexts
  • In-school (K-12)
Likely Failure Modes
  • Teacher readiness, time, support, and classroom integration may affect implementation quality.
  • Use with minors requires attention to privacy, consent, data minimization, and adult supervision.

Cost And Operations

17
Time Cost Notes

Not specified in extracted text unless noted in duration field.

Staffing Notes

Requires educators/researchers/facilitators with sufficient AI literacy and pedagogy knowledge for the target learners.

Infra Notes

Infrastructure depends on AI tool type, learner devices, data access, and institutional policy context.

Extraction Notes

18
Confidence

High

Missing Information
  • duration
Reasoning Limits

This entry was automatically extracted from the PDF text and manifest metadata. Fields should be manually verified before public registry publication, especially group size, location, duration, and outcome claims.

Duplicate Check Against Uploaded Cases Json
Closest Existing Title

ActiveAI: Introducing AI literacy for Middle School Learners with Goal-based Scenario Learning

Similarity Score

0.465

Likely Duplicate

false

Registry Metadata

19
Case ID
AAB-CASE-2026-RV-084
Publication Status
Published curriculum / implementation paper
Tags
case6-8USA, United StatesIn-school (K-12)AI literacy / AI conceptsRural middle schoolunplugged AIequityAI literacy / AI conceptsTeacher professional development