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Case ReportPublished qualitative studyDec. 16, 2024
AAB-CASE-2025-RV-028

Young children's understanding of AI

Group interviews (n=18) with 11–12-year-olds on AI as technology and socio-cultural tool; ethics engagement; design recommendations.

This page documents an AI literacy or AI education case for registry purposes. It is descriptive and does not imply AAB endorsement of any specific tool, provider, or intervention.
01

Implementation

University faculty of education

02

Learning context

In-school (K–12)

03

AI role

Tutor

04

Outcome signal

Student voice

Registry Facets

0
Education Level
  • 6-8
Subject Area
  • AI literacy
  • Ethics
Use Case Type
  • Qualitative research
Stakeholder Group
  • Students
  • Researchers
AI Capability Type
  • Ethics and society
Implementation Model
  • Research-informed guidance
Evidence Type
  • Interviews
Outcomes Domain
  • Student voice
  • Ethics engagement

Implementing Organization

1
Organization Type

University faculty of education

Location

Groningen, Netherlands

Primary Facilitator Role

Researchers conducting group interviews and thematic analysis

Learning Context

2
Setting Type
  • In-school (K–12)
  • Informal learning
Session Format

Semi-structured group interviews

Duration

Qualitative case study phase as reported

Group Size

18 children in group interview format

Devices

Children discuss everyday AI apps and services they know

Constraints
  • Small sample and single national context
  • Group interviews may yield peer-normed responses
  • Rapid change in apps children reference
  • Not linked to a specific curriculum intervention outcome

Learner Profile

3
Age Range

11–12 years

Prior AI Exposure Assumed

High everyday exposure to AI-powered services

Prior Programming Background Assumed

Not required for participation

Educational Intent

4
Primary Learning Goals
  • Document how tweens conceptualize AI technically and socially
  • Surface ethical curiosity tied to familiar technologies
  • Inform personally relevant, critical AI literacy curricula
Secondary Learning Goals
  • Shift research gaze from outcomes-only to sense-making and engagement
  • Center children’s rights to be heard (UNCRC framing in paper)
What This Was Not
  • Not a randomized curriculum trial
  • Not large-scale survey
  • Not technical skills assessment

AI Tool Description

5
Tool Type

Everyday AI services (voice assistants, recommender systems, etc.) as discussion objects

AI Role
  • Tutor
Languages

Dutch educational context

User Interaction Model
  • Children narrate experience-based mental models
  • Ethical reasoning emerges around known applications
Safeguards
  • Age-appropriate facilitation of scary futures (jobs, privacy) without alarmism
  • Respect child assent and confidentiality in groups
  • Curriculum should connect critique to agency and design, not fear-only

Activity Design

6
Activity Flow
  • Design interview protocol on AI understanding and use
  • Conduct group interviews
  • Apply deductive and inductive coding
  • Synthesize themes and derive material design principles
Human Vs AI Responsibilities
  • Children interpret technologies; adults design curricula responding to their sense-making
Scaffolding Strategies
  • Start from lived experience before formal definitions
  • foreground critical literacy alongside technical labels

Observed Challenges

7
Educators Reported
  • Gap between global AI literacy materials and evidence on child sense-making
  • Need curricula that honor socio-cultural and ethical dimensions early

Design Adaptations

8
Adaptations
  • Combined deductive/inductive coding to bridge theory and emergent child voice

Reported Outcomes

9
Engagement
  • Children show high interest in ethical implications of familiar AI
Learning Signals
  • AI seen as supportive tool culturally; technical views grounded in personal experience
Educators Reflection

Recommends engaging, personally relevant AI materials with critical literacy at the forefront.

Ethical & Privacy Considerations

10
Privacy
  • Group confidentiality and sensitive topic facilitation
  • Avoid deficit narratives about children’s digital lives
  • Inclusive facilitation across varying home access
  • Transparent use of any recordings/transcripts

Evidence Type

11
Evidence
  • Activity documentation
  • Practitioner observation

Relevance to Research

12
Potential Research Use
  • Design-based research testing curriculum units built from these themes
  • Cross-cultural replication with adolescents
Relevant Research Domains
  • Child-computer interaction
  • AI literacy curriculum
  • Ethics education

Case Status

13
Case Status
  • Completed

AAB Classification Tags

14
Age

11–12

Setting

Netherlands

AI Function

Sense-making / ethics

Pedagogy

Interview-informed design

Risk Level

Low

Data Sensitivity

Medium (child discourse)

Registry Metadata

15
Case ID
AAB-CASE-2025-RV-028
Publication Status
Published qualitative study
Tags
case6-8Groningen, NetherlandsResearch-informed guidanceEthics and societyAI literacyEthicsQualitative research