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Case ReportPublishedOct. 18, 2025
AAB-CASE-2025-LL-001

Yorba Linda Public Library AI Storytime

Informal, one-time public-library workshop (90 minutes) using a generative AI storytelling application to co-create Bluey-themed stories with elementary-age learners (approx. 5–11) in Yorba Linda, Southern California.

This page documents an AI literacy or AI education case for registry purposes. It is descriptive and does not imply AAB endorsement of any specific tool, provider, or intervention.
01

Implementation

Public Library (Local Government)

02

Learning context

Informal learning

03

AI role

Co-creator

04

Outcome signal

High participation; students volunteered ideas actively; peer discussion increased after AI output

Registry Facets

0
Target Learners
  • Approx. ages 5–11
Geography
  • Yorba Linda, Southern California, USA (suburban)
Setting
  • Informal learning
AI / Technology
  • Generative AI storytelling application
Implementation Model
  • One-time workshop

Implementing Organization

1
Organization Type

Public Library (Local Government)

Location

Yorba Linda, Southern California, USA (suburban)

Primary Facilitator Role

Graduate students majoring in Computer Science; technical volunteers/facilitators

Learning Context

2
Setting Type
  • Informal learning
Session Format

One-time workshop

Duration

90 minutes

Group Size

Not assigned

Devices

Shared devices

Constraints
  • No individual logins allowed
  • No personal data collection
  • Public space, mixed-age attendance
  • Time-limited setup and teardown

Learner Profile

3
Age Range

Approx. ages 5–11

Prior AI Exposure

No prior experience with generative AI tools assumed

Prior Programming Background

None assumed

Educational Intent

4
Primary Learning Goals
  • Narrative structure (beginning–middle–end)
  • Creative expression
Secondary Learning Goals
  • Awareness of AI as a tool (not a human)
  • Prompt clarity and iteration
  • Reflection on human vs AI contributions
What This Was Not
  • Not a programming lesson
  • Not an AI theory lesson
  • Not an assessment-driven activity

AI Tool Description

5
Tool Type

Generative AI storytelling application

AI Role
  • Co-creator
User Interaction Model
  • Students pick their favorite Bluey characters (up to 3)
  • Volunteers take a picture of the characters
  • Students provide or pick short prompts using text or voice
  • AI generates story segments
  • Students provide or pick more prompts using text or voice
Safeguards
  • Pre-filtered prompts
  • No free-form open chat
  • Content moderation enabled

Activity Design

6
Activity Flow
  • Volunteers introduce storytelling concepts
  • Group brainstorms story themes
  • Students input prompts
  • AI generates draft story text
  • Final story is read aloud
Human Vs AI Responsibilities
  • Human: theme selection, editing, discussion
  • AI: draft generation, variation suggestions
Scaffolding Strategies
  • Prompt cards with examples
  • Sentence starters
  • Volunteer-led reflection questions

Observed Challenges

7
Items
  • Background noise made voice input unclear
  • Some prompts were vague or contradictory
  • Time pressure limited deeper iteration
  • Younger students needed help typing prompts
  • The inputs looked fine, but the app generated a twisted image

Design Adaptations

8
Items
  • Introduced “AI is a helper, not the author” framing
  • Added pause points for human editing
  • Used printed prompts instead of free typing
  • Switched from voice input to text input to avoid background noise interference

Reported Outcomes

9
Engagement

High participation; students volunteered ideas actively; peer discussion increased after AI output

Learning Signals Qualitative

Students revised AI text intentionally; debated story coherence; some questioned AI “choices”

Facilitator Reflection

“The AI helped lower the barrier to starting a story, but the best moments came when students disagreed with it.”

Ethical & Privacy Considerations

10
Items
  • No personal data collected
  • No student names recorded
  • No recordings or images stored
  • Parents present in public space
  • Tool complied with library usage policies

Evidence Type

11
Items
  • Practitioner observation
  • Activity documentation

Relevance to Research

12
Potential Research Use
  • Design-based research
  • Informal learning studies
  • AI-human collaboration framing
  • Early AI literacy conceptualization
Relevant Research Domains
  • Learning sciences
  • Educational technology
  • AI literacy
  • Informal STEM education

Case Status

13
Items
  • Completed

AAB Classification Tags

14
Age

Elementary

Setting

Public Library

AI Function

Generative Text/Image/Voice

Pedagogy

Non-collaborative Learning

Risk Level

Low

Data Sensitivity

None

Registry Metadata

15
Case ID
AAB-CASE-2025-LL-001
Publication Status
Published
Tags
caseApprox. ages 5–11Yorba Linda, Southern California, USA (suburban)Informal learningGenerative AI storytelling application